Hi,
So i have a pretty heavily textures scene and I want to get some quick lighting renders out, so I stick a chalk material in the global switches overide, to get a quicker render, but I notice all the textures are still getting loaded at the start of the render process?
Should this be happening given the render is not using them, and can this be fixed easily? It means I do not save a large amount of render time as the scene takes so long to start.
I must admit I have not noticed this happening before, so it might be my "special" scene! Using xref scenes by the way.
Thanks,
Mark
So i have a pretty heavily textures scene and I want to get some quick lighting renders out, so I stick a chalk material in the global switches overide, to get a quicker render, but I notice all the textures are still getting loaded at the start of the render process?
Should this be happening given the render is not using them, and can this be fixed easily? It means I do not save a large amount of render time as the scene takes so long to start.
I must admit I have not noticed this happening before, so it might be my "special" scene! Using xref scenes by the way.
Thanks,
Mark
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