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the oldest feature request?

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  • the oldest feature request?

    i remember people asking for this back in 2003, but its still a basic feature that imho should be part of vray. and as far as i know, is part of almost every other renderer ( even the scanline!!) - reflect refract include/exclude lists. i can only conclude that it is somehow a difficult feature to add.

    my current scene has animated objects that use the "dont use irradiance map" checkbox. they render fine. however when i get to very glossy displaced stonework in my scene, its reflecting these objects which use brute force gi, and suddenly my stonework takes a million years to render. needless to say the animated objects are not exactly visible in the slightly reflective stonework.

    if i turn off "visible to reflections" for the animated objects, my renders speed up enormously, but then my animated (and highly reflective) objects dont reflect each other.

    such a useful/simple thing... no?

  • #2
    It is certainly useful; it's not that simple to implement it efficiently. We are working on it though, and it will be implemented for V-Ray 3.0

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      excellent to hear. and sorry to repeat a broken record!

      have a lovely christmas...

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