Hello,
i think many people including me have adapted the practice of setting LC subdiv value based on the resolution of rendering output. Usually, i tend to set LC subdivs value close to the pixel value of longer side of my output. So for example 1200 subdivs for 1280*720 output.
The annoyance there is that i often switch resolutions when doing low/med/high quality previews, and i always have to keep LC value in my attention when changing resolution and change it too.
So my proposal is that LC subdivs value would have two modes - relative, and absolute. Absolute mode would be same as it is now, and relative mode would switch the value to be a multiplier of the longer side of the output.
So for example multiplier of 1 would set subdivs to 1920 for 1920*1080 output, multiplier of 0,5 would set subdivs to 960, and so on.
It would then be easy to set desired quality level of LC map that would be consistent when output resolution changes.
Thanks in advance.
i think many people including me have adapted the practice of setting LC subdiv value based on the resolution of rendering output. Usually, i tend to set LC subdivs value close to the pixel value of longer side of my output. So for example 1200 subdivs for 1280*720 output.
The annoyance there is that i often switch resolutions when doing low/med/high quality previews, and i always have to keep LC value in my attention when changing resolution and change it too.
So my proposal is that LC subdivs value would have two modes - relative, and absolute. Absolute mode would be same as it is now, and relative mode would switch the value to be a multiplier of the longer side of the output.
So for example multiplier of 1 would set subdivs to 1920 for 1920*1080 output, multiplier of 0,5 would set subdivs to 960, and so on.
It would then be easy to set desired quality level of LC map that would be consistent when output resolution changes.
Thanks in advance.
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