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Noise map support in RT / GPU

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  • Noise map support in RT / GPU

    Will it be possible to support the Noise Map in RT using GPU rendering? I use the Noise Map in many different materials and without support, RT isn't useful to me. True, I could use CPU mode but the GPU is so much faster.

  • #2
    We do have it implemented in the GPU code, but it's currently disabled as it made the whole thing run a bit slower. We have to try it again with the CUDA 5.5 compiler...

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Okay sounds good. Thanks Vlado. If it still causes a performance hit when you try it with the new compiler, maybe you can add a UI switch so users can optionally enable Noise Map support with the knowledge it will slow things down a bit?

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      • #4
        Maybe I'm hallucinating -- but is the noise map now working properly in RT?....

        Update: Nevermind -- I realized I was in CPU not GPU mode. Oh well...
        Last edited by davision; 10-07-2013, 12:25 PM.

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