Hiya Vlado and gang,
Sometimes I need to swap lots of geometry out of my scene due to updates/client feedback.
When using VRayDistanceTex map, this can leave me with hundreds of <deleted> items in my Objects list.
At the moment it seems I can only select individual objects in the list, which makes removing <deleted> items tedious.
Because of this limitation I usually just leave the <deleted> items in the list, but over the course of a long project the list can get hard to manage.
Is it possible to add the ability to "shift-select" multiple objects or "Remove all <deleted> objects" to the Objects list please?
Thanks!
Sometimes I need to swap lots of geometry out of my scene due to updates/client feedback.
When using VRayDistanceTex map, this can leave me with hundreds of <deleted> items in my Objects list.
At the moment it seems I can only select individual objects in the list, which makes removing <deleted> items tedious.
Because of this limitation I usually just leave the <deleted> items in the list, but over the course of a long project the list can get hard to manage.
Is it possible to add the ability to "shift-select" multiple objects or "Remove all <deleted> objects" to the Objects list please?
Thanks!
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