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Vraytoon can certainly do that. But depending on your workflow it could be much easier to do it with a VrayEdgesTex.
For eg. I often output an extra vrayedgestex in case I need it later in comp. So it has to be black and white : black edges on white background. Doing that in vraytoon usually means making a copy of the scene to alter the lighting or materials or both. While with a vrayedgestex it's just a matter of adding the element. You can't do that with vraytoon : it doesn't even output a separate pass as it is an environment effect.
So yes, a checkbox in the edgestex map would be nice. No new map please ! We already have a bunch with max and vray
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