I know this probably isn't the easiest thing to implement - but man I'd love for there to be some way to visualize how many Secondary samples are being taken in a scene the same way the SampleRate element lets us see what the Primary Rays are doing.
Maybe something like:
1- You add the DMC SampleRate render element
2- In the render element's settings you have to pick a specific Light, or a specific material's reflection or refraction component, or GI.
3- It shows you what's going on for that specifically picked aspect of your scene.
4- Add more DMC SampleRate render elements for other aspects of your scene.
That's the best I can think of, maybe there's a better way?
Maybe something like:
1- You add the DMC SampleRate render element
2- In the render element's settings you have to pick a specific Light, or a specific material's reflection or refraction component, or GI.
3- It shows you what's going on for that specifically picked aspect of your scene.
4- Add more DMC SampleRate render elements for other aspects of your scene.
That's the best I can think of, maybe there's a better way?
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