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vray environment fog velocity

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  • vray environment fog velocity

    Since the vray environment fog accepts a mesh gizmo it should by default inherit the mesh velocities.

    example:

    particle flow trails being meshed by frost which does inherit particle velocities...the rendering the enviroment fog useing the frost as a gizmo...

    would be a good solution to replace a unsupported afterburn....

    Thanks!

  • #2
    Will make a note for it, but you can also just render a separate pass with the gizmo just for the velocities.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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