Just a quick one - it would be very good to be able to cancel after you hit Render, during the initial Compiling geometry displacement calculation. Many times during testing you'll use too high values and it will fill up all your RAM and crash/freeze max. If you could hit Cancel during this process if you see your RAM usage climbing too high, this would be very beneficial.
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Cancel during Compiling Geometry (Displacement)
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Cancel during Compiling Geometry (Displacement)
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Originally posted by alexyork View PostJust a quick one - it would be very good to be able to cancel after you hit Render, during the initial Compiling geometry displacement calculation. Many times during testing you'll use too high values and it will fill up all your RAM and crash/freeze max. If you could hit Cancel during this process if you see your RAM usage climbing too high, this would be very beneficial.
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Originally posted by Vizioen View PostSecond that. Not only during displacement but high level subdivisions also.
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