Announcement

Collapse
No announcement yet.

Stored Irradience map combined with VraySphereFade

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Stored Irradience map combined with VraySphereFade

    During a project I am working on now, producing alot of sequences with small ting moving in the scene, It would be awesome if there could be an option of calculating a Irradience map for the scene, and this would be used for anything outside the VraySpherefade gizmo (calculating every frame inside the gizmo)

    And of course I know that this is what compositing is for, but thinking that computer times is cheaper than manhours. It would save alot of time.

    Hopefully this is not allready possible, and I have totally overseen something.


    -Tom

  • #2
    I think it was requested before (i.e. use irradiance map outside the gizmo and BF inside the gizmo), but we haven't gotten round to it yet.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      cool, I was thinking that this would be something someone else would have thought about too.

      -Tom

      Comment

      Working...
      X