Heya Folks!
Substance painter 1.0 has launched yesterday and one of the things they've added is support for glsl materials in the viewport. Is there a version of the vray material (or even close to it) coded in this language? It's a really nice painting application but the way the channels work are largely based around the disney pbr stuff so the glossy and reflection stuff is quite different. If anyone's made the Vray material in GLSL then we might get a more useful match between the two for lookdev purposes.
Cheers!
John
Substance painter 1.0 has launched yesterday and one of the things they've added is support for glsl materials in the viewport. Is there a version of the vray material (or even close to it) coded in this language? It's a really nice painting application but the way the channels work are largely based around the disney pbr stuff so the glossy and reflection stuff is quite different. If anyone's made the Vray material in GLSL then we might get a more useful match between the two for lookdev purposes.
Cheers!
John
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