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VRayRT RealZoom: Zoom to selected area

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  • VRayRT RealZoom: Zoom to selected area

    It would be REALLY cool if instead of mousewheel you could marquee a selection (jsut as the render region in the VFB) and realzoom that part of the image to fullscreen.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    Ok, will make a note to look into it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Would it work if some combination like shift+drag region, or ctrl+drag region zooms into it? And if you just drag a region, it does a region render like until now.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment


      • #4
        Hmmm... It would bear the possibility of a user error I think. I find myself often using RT for the whole image then selectng a region but want to keep the rest of the image intact. A combination of keys would mean i could possibly press the wrong combo and ruin my otherwise good render so far and lose context there to adjust my settings.
        Maybe a magnifying glass symbol for the VRayRT VFB?

        Edit: I mean I could live with it, but I think a magnifying glass symbol would be even better
        Software:
        Windows 7 Ultimate x64 SP1
        3ds Max 2016 SP4
        V-Ray Adv 3.60.04


        Hardware:
        Intel Core i7-4930K @ 3.40 GHz
        NVIDIA GeForce GTX 780 (4096MB RAM)
        64GB RAM


        DxDiag

        Comment


        • #5
          Well, the other option is to put in the right-click menu "Zoom into region"?

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment


          • #6
            Actually that would be good, too, I think! Fits the concept of the right click menu control of VRayRT
            Software:
            Windows 7 Ultimate x64 SP1
            3ds Max 2016 SP4
            V-Ray Adv 3.60.04


            Hardware:
            Intel Core i7-4930K @ 3.40 GHz
            NVIDIA GeForce GTX 780 (4096MB RAM)
            64GB RAM


            DxDiag

            Comment


            • #7
              Yeah I second that, could be really useful, and the combination of key would be a great way to handle that.

              That raise the question, let's say your in 16/9 ration and you crop to 1:1 ratio, will the VFB resize to scale to 1:1 ratio?

              Both of those leads me to this question :
              Another feature I'd love then is to be able to change the output (the ress) dynamically.
              I'd like to be able to go from 800/600 to 3200/2400 in ress without the need of restarting the render.

              This would make it easy to have a high ress RT, crop to a selection (less pixels/faster) in full screen and once done, pop back the VFB to a high ress preview.

              I guess it's the same wish as art48 described with the ability to change ress of RT dynamically.
              3LP Team

              Comment


              • #8
                Technically it's possible to change the resolution at runtime (we do this in V-Ray for Modo, for example), but only when using the V-Ray VFB. We will get to it a bit later along with the in-process rendering.

                Best regards,
                Vlado
                I only act like I know everything, Rogers.

                Comment


                • #9
                  Nice, that awesome news vlado

                  Thanks
                  3LP Team

                  Comment


                  • #10
                    Cool! Thanks Vlado!
                    Software:
                    Windows 7 Ultimate x64 SP1
                    3ds Max 2016 SP4
                    V-Ray Adv 3.60.04


                    Hardware:
                    Intel Core i7-4930K @ 3.40 GHz
                    NVIDIA GeForce GTX 780 (4096MB RAM)
                    64GB RAM


                    DxDiag

                    Comment

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