It would be great if Vray could work across several Windows processor groups by default. I know its possible with two DR spawners, but this is not optimal. I understand it also requires twice as much memory?
Broadwell based Xeon 2600v4 with up to 22 cores will be out by the end of this year. When more than 64 threads is possible on dual socket machines, it suddenly becomes MUCH more common than if its restricted to four sockets or more.
I think I have read somewhere that the problem is not Vray itself, but rather if the user changes the processor group for 3dsmax or something like that. Anyway, it would be very helpful if it was possible to enable this feature in Vray, even if it has restrictions that the user has to be aware of
Broadwell based Xeon 2600v4 with up to 22 cores will be out by the end of this year. When more than 64 threads is possible on dual socket machines, it suddenly becomes MUCH more common than if its restricted to four sockets or more.
I think I have read somewhere that the problem is not Vray itself, but rather if the user changes the processor group for 3dsmax or something like that. Anyway, it would be very helpful if it was possible to enable this feature in Vray, even if it has restrictions that the user has to be aware of
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