I'm using the Trace sets feature quite a lot (thanks for this great feature, by the way!). At the moment, however, you cannot exclude/include objects if you have selected more than one object. So I have to select each object one by one to add objects to the list which is a time waste and pretty monotonous. Making Trace sets work with more than one object selected will speed up things quite a lot.
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Trace sets with multiple objects selected
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Trace sets with multiple objects selected
Last edited by Alex_M; 23-10-2015, 08:13 AM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14Tags: None
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Alright, I will look into the scripting side of this and try to automate it.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
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I've been looking at it but you end up in a dependency avoiding hell! Very easy to make circular references.
I will eventually figure it out and put it in my Object Properties 2.0 script.Maxscript made easy....
davewortley.wordpress.com
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If you don't MaxScript, then have a look at my blog and learn how easy and powerful it can be.
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