Hi all
Would be nice if the V-Ray scene converter can take into account the opacity of a standard material and bring that across into the refraction of the V-Ray material.
For quick tests especially on imported scenes with millions of objects and materials, when you run the scene converter you don't know what is suppose to be glass for example
Would be nice if the V-Ray scene converter can take into account the opacity of a standard material and bring that across into the refraction of the V-Ray material.
For quick tests especially on imported scenes with millions of objects and materials, when you run the scene converter you don't know what is suppose to be glass for example
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