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Better scene converter for opacity to refraction

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  • #16
    Any progress on this? I could really do with this right about now.

    As a phase 2, it would be very usefull to also convert standard spot lights to similar VRay lights plane lights. The VRay lights can have it's directional enabled and the angle worked out from the spot's hotspot and falloff
    Kind Regards,
    Morne

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    • #17
      Originally posted by Morne View Post
      Any progress on this? I could really do with this right about now.

      As a phase 2, it would be very usefull to also convert standard spot lights to similar VRay lights plane lights. The VRay lights can have it's directional enabled and the angle worked out from the spot's hotspot and falloff
      Can't you use objectreplacer?
      A.

      ---------------------
      www.digitaltwins.be

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      • #18
        Originally posted by Vizioen View Post
        Can't you use objectreplacer?

        If you have a scene with 10 xrefs with mixed groups, assemblies etc. bunch of different sized spots etc different falloffs. Yes sure, go ahead and do it manually
        Kind Regards,
        Morne

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        • #19
          The new standard opacity to vray refraction in 3.30.04 is working great. Thanks Guys!
          Kind Regards,
          Morne

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          • #20
            Thank you very much for your feedback
            We are always happy to hear that certain features becomes useful and make the everyday work much easier.
            Svetlozar Draganov | Senior Manager 3D Support | contact us
            Chaos & Enscape & Cylindo are now one!

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            • #21
              And I just now noticed it also converts photometric lights to VRayIES lights. Coooooool!
              Now please add the standard lights to VRay lights also.
              Kind Regards,
              Morne

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