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Vray 2d displacement to support UDIM displacement maps please!!

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  • #16
    Hi, Any news about when it's going to be implemented ?

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    • #17
      still no news ?

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      • #18
        We are still working on it.
        Zdravko Keremidchiev | chaos.com
        Chaos Support Representative | contact us

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        • #19
          Originally posted by Morbid Angel View Post
          nvm I didn't see 2d displacement there in the topic. Well why not use 3d?
          From my tests with UDIM VRayDispMod, both SubDiv and 3D options break at the vertices of UV seam lines...I hadn't tried 2D. My work around until a fix is implemented is to use a Max SubDivMod (Turbosmooth or OpenSubDiv) and DispMod with a Composite map. Seems to be more of a render/resource hog, but it doesn't render with a "zipper" artifact at the seams.

          I look forward to what Chaos comes up with.

          Thanks
          Neal Biggs

          3D Generalist | Freelance | Founder | Big5 Studio
          http://big5studio.com/

          3ds Max 2022 - V-Ray5 Update 2.2

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          • #20
            looking forward to this one sorry for the pressure guys!
            CGSociety portfolio
            Website

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            • #21
              Hi Vlado, any news about making the 2d displacement support UDIM, be by channels or ID or else. ?

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