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VRMAT procedurals for 3dsmax

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  • VRMAT procedurals for 3dsmax

    At the office we have 3 Vray Licenses. 1 for 3dsmax, 1 for Rhino and 1 for SketchUp. My colleague today was showing the procedurals that are available for the ones in SketchUp and Rhino. And I was amazed by the possibilities and options of some of the procedurals (granite, marble, mayanoise,...) It would be nice to have these available in Max. I know you can make a VRMat in 3dsmax and the procedurals are there, but the interface is just really really really bad.

    For instance I was fumbling around with the granite procedural and I wanted to put it in a Maxcomp but I couldn't because I had to replace the granite first, then put the comp in place and then remake the granite,..etc. I think you get the point. So I was wondering how much effort would it be to create these for native Vray-Max?

    Thank you.
    A.

    ---------------------
    www.digitaltwins.be

  • #2
    +1 for this. This would also allow for an easier exchance with the other artists here working in Maya.
    https://www.behance.net/Oliver_Kossatz

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