Hi, I tried to find if anyone else posted something relaed to this, but correctly please if I'm wrong (specially about what I'm asking). I saw this video https://www.youtube.com/watch?v=t6R3JwCy02M is related to corona render, and it's volume shader that lets you render you geometry as a cloud or smoke, but I guess that the nice thing is that you can even render an object as bread or as an sponge because I guess it will take in to account all the volume of the object if you are using a procedural noise or something like that. I'm not sure about it because I haven't tried it, but if you can blend it with another shader, something that you cannot done with the vray environment fog, right?
Well, I was just wondering if this could be a new feature for next releases. Thanks!
Well, I was just wondering if this could be a new feature for next releases. Thanks!
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