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Percydaman, the velocity chanal can be used as alternate to real 3d motionblur, produced from vray while rendering.
you can load it in combustion and also in aftereffects for more precise produce 2d motionblur in your compositing software. it is an alternating way to get motionblur, while speeding up your renders, that this way dont need to be rendered with 3d motionblur, and getting more flexibility because using it incompositing.
at last it isnt as perfect as rendered 3d motionblur, but better than only immage motionblur, and also more flexibel.
yes I understand all that. But the gentlemans link afaik, showed that it could be completely done within what appears to be xsi. I took it from his post that he wants to be able to do it within max as well. hence my question.
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"Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."
Well, by using image motion blur in max you are actually doing it , but you cant add an external motion vector image to affect your rendering in max, you have to do that in a compositor. Xsi has its own intergrated comp. suite that enables one to do stuff like this. Very handy
percydaman: The motion blur render effect in max can use it.
How? I can't find any slot to give it an imput image or anything. Only a duration spinner and a checkbox for "work with transparency".
Am I missing something here?
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