In absence of a better name, I'll just call this "VrayLightSelectGI". Basically what I would like is a render element, that works in conjunction with the VRayLightSelect element, but instead of rendering only the selected lights' diffuse (and specular) values, it renders all the GI lighting the selected light's are causing. So basically a VrayGlobalIllumination element per light (or a selection of lights).
Ideally this would go in conjuction with a "VrayLightUnselect" element, which would render everything EXCEPT what VRayLightSelect and VRayLightSelectGI are rendering. So when layering those three elements on top of each other, it will create the final (tweakable) image.
Would any of this be possible at all?
Ideally this would go in conjuction with a "VrayLightUnselect" element, which would render everything EXCEPT what VRayLightSelect and VRayLightSelectGI are rendering. So when layering those three elements on top of each other, it will create the final (tweakable) image.
Would any of this be possible at all?
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