Very small tweak - it would be great if the mouse wheel zoom increments in the frame buffer were smaller (perhaps similar to Photoshop). At the moment it's very easy to have an image that doesn't quite fit at one level but is then annoyingly small at the next - which is half the size.
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Frame buffer zoom increments
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+1. Maybe a modifier key like ctrl or shift? ctrl+scrollwheel = slower zoom and shift+scrollwheel = faster zoom? Generally a slower zoom would be cool.Software:
Windows 7 Ultimate x64 SP1
3ds Max 2016 SP4
V-Ray Adv 3.60.04
Hardware:
Intel Core i7-4930K @ 3.40 GHz
NVIDIA GeForce GTX 780 (4096MB RAM)
64GB RAM
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