Okay,
a new thread because this annoys the hell out of me. Can we change the behaviour of right clicking spinners back to the standard that has been there for the whole lifetime of V-Ray and 3dsMax? This should always set the spinner to 0.
This applies to blend amount in VrayBlendMTL, the dynamic memory limit, render time in progressive sampler and other places.
Right now, V-Ray must be the only plugin in 3dsMax where this is handled differently, for some obscure reason I don't understand.
a new thread because this annoys the hell out of me. Can we change the behaviour of right clicking spinners back to the standard that has been there for the whole lifetime of V-Ray and 3dsMax? This should always set the spinner to 0.
This applies to blend amount in VrayBlendMTL, the dynamic memory limit, render time in progressive sampler and other places.
Right now, V-Ray must be the only plugin in 3dsMax where this is handled differently, for some obscure reason I don't understand.
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