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texture preview on shaded 3d viewport

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  • texture preview on shaded 3d viewport

    The texture loaded as VrayBitmap is not visible in the viewport.
    This the "texture" viewport preview.
    ulpRQuR.jpg

  • #2
    Hi bardo, This specific feature is not yet supported within V-Ray for Blender, but it is a useful one nonetheless. I will log it on our end as a potential improvement to be implemented in future releases.​
    Daniel Kapsazov | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by daniel.kapsazov View Post
      Hi bardo, This specific feature is not yet supported within V-Ray for Blender, but it is a useful one nonetheless. I will log it on our end as a potential improvement to be implemented in future releases.​
      I think that it's crucial to have it because it's quite heavy and slow to use always the rendered viewport to preview how a texture will be applied to a mesh.
      For a scene with few objects&materials it's not a big issue..but for large projects could become easily a big issue.
      I hope you'll find a way to, at least, to show the VrayBitmap.

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      • #4
        I did addon for that many years ago, V-Ray 3 and Blender 2.79 time. I modified and it now works with Blender 4.1.
        You can get it here : https://github.com/JuhaW/Vray_Tools

        If you have V-Ray Bitmap node selected then it shows that image even if its not connected to anything. If no Bitmap nodes are selected then it shows the first one which it finds. That way you can show any image on 3d viewport, not only Diffuse.

        blender_PIiuMLhhLD.jpg
        Last edited by JuhaW; 04-09-2024, 02:02 AM.
        Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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        • #5
          Originally posted by JuhaW View Post
          I did addon for that many years ago, V-Ray 3 and Blender 2.79 time. I modified and it now works with Blender 4.1.
          You can get it here : https://github.com/JuhaW/Vray_Tools


          blender_PIiuMLhhLD.jpg
          Thank you very much....
          I hope they'll do an official way to have this.

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