Hi,
I've found another issue with UVs.
I hope that this is not my fault...in my opinion seems that something strange is happening.
This is the vewport rendering using the viewport camera.
UN7QXmQ.jpg
This is the a rendering viewport from the camera
DRjHGzV.jpg
I have problem also with exposure...if I now switch again to the rendering viewport in the free perspective cam, I have a full blown preview like this
ngakJyZ.jpg
I'm using vray_adv_70010_blender420_x64_213
I've found another issue with UVs.
I hope that this is not my fault...in my opinion seems that something strange is happening.
This is the vewport rendering using the viewport camera.
UN7QXmQ.jpg
This is the a rendering viewport from the camera
DRjHGzV.jpg
I have problem also with exposure...if I now switch again to the rendering viewport in the free perspective cam, I have a full blown preview like this
ngakJyZ.jpg
I'm using vray_adv_70010_blender420_x64_213
Comment