Hi Andrey,
I'd like to question you about your plans for the future development of this project.
As I wrote on another topic I am very new to VRay and still not sure if I will include it in my pipeline. Aside from VRay's price, usability, speed, quality of renderings, etc. a major question is its full and proper integration with Blender and if this integration will continue in the future as Blender evolves.
So what are your plans about this project - are you looking at it like a long lasting project?
Are you planing changes in the licensing? Not all of the source code is available through git, so is it actually the entire project under the GPL license?
If you plan to convert the project or parts of it to a commercial license what about the price?
Are you actually the only one who is developing the scripts?
Please be as specific as possible. These are the most important questions that actually anybody who's working with Blender and who wants to use any external renderer faces. There are many projects starting quickly and dieing quickly half the way. I am very pleased to see that you are working already a long time on this, but never the less I want to hear your thoughts.
Off topic rant: it is too bad that there isn't such a serious project for integrating a renderman compliant renderer such a 3delight with Blender! I am mostly doing character modeling, not architecture and interiors so honestly 3delight was my first thought, but...
I'd like to question you about your plans for the future development of this project.
As I wrote on another topic I am very new to VRay and still not sure if I will include it in my pipeline. Aside from VRay's price, usability, speed, quality of renderings, etc. a major question is its full and proper integration with Blender and if this integration will continue in the future as Blender evolves.
So what are your plans about this project - are you looking at it like a long lasting project?
Are you planing changes in the licensing? Not all of the source code is available through git, so is it actually the entire project under the GPL license?
If you plan to convert the project or parts of it to a commercial license what about the price?
Are you actually the only one who is developing the scripts?
Please be as specific as possible. These are the most important questions that actually anybody who's working with Blender and who wants to use any external renderer faces. There are many projects starting quickly and dieing quickly half the way. I am very pleased to see that you are working already a long time on this, but never the less I want to hear your thoughts.
Off topic rant: it is too bad that there isn't such a serious project for integrating a renderman compliant renderer such a 3delight with Blender! I am mostly doing character modeling, not architecture and interiors so honestly 3delight was my first thought, but...
Comment