is there somewhere I can read about the Output node?
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Triplanar Mapping Problem
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Originally posted by bdancer View PostBasically it's only used for such conversions.
All the documentation says is one thing about the Color to Float node:
"This node allows you to convert and RGB color to Float Color."
This is probably something I should know, but why would that be done? For normal map operations, I guess?Logan
Omnia Mutantur
logan683@gmail.com
Origin Genesis Pro
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All the documentation says is one thing about the Color to Float nodeLast edited by bdancer; 16-02-2016, 04:41 AM.
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I see. Thank you for that and for helping me clear this Triplanar thing up. You do awesome work.Logan
Omnia Mutantur
logan683@gmail.com
Origin Genesis Pro
-i7 4790K @ 4.5GHz
-GeForce GTX Titan X @ +200 GPU, +300 Memory x2 non-SLI
-32GB RAM
-Windows 10 Professional 64-bit
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JuhaW, tnx! Texture mode control was missing in the UI (fixed https://github.com/bdancer/plugins_d...c5a4cab32764df)
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JuhaW, on node's N panel properties there is a control "consider same object only", try un-checking it.
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JuhaW, have you updated the exporter? If so then this control is already on a node.
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JuhaW, try updating again, sry =)
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Thank you, now it works with different objects,like Vlado's post: https://plus.google.com/+VladimirKoy...ts/BrDyrirM4nf
Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,
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