Why vector displacement not working?
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Vector displacement
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Originally posted by flat View PostV-Ray does not support Vector displacement from ZBrush. Try output from Mudbox.
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flat thanks. Looks like VDM from Zbrush works only in Maya in some cases.
But still ive recreated VDM in Mudbox for all Blender Cycles versions it worked correct.
In Vray for Blender VDM doesn't work at all. The displacement node has 3 vector displacement sliders work only one (vector). I have tried tangent, absolute tangent, object and world VDM maps nothing work correctly a mess!
Please fix it!
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It works fine with Mudbox according to my test.
Here is my setup:
And here are the files if you would like to have a look at it how it is done:
Blender: https://drive.google.com/a/chaosgrou...ew?usp=sharing
Mudbox: https://drive.google.com/a/chaosgrou...ew?usp=sharing
Map: https://drive.google.com/a/chaosgrou...ew?usp=sharing
Let me know if you have any questions.
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svetlozar.draganov thanks but this is still not correct. You are using intensity instead of color which make vector displacement just a regular displacement. Here is like it should be so please fix it!!!3 Photos
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It looks like the default color space is sRGB, which is not the right one.
Here how things looks like when the space is switched to Linear:
Here are the files if you would like to play with them:
https://drive.google.com/a/chaosgrou...ew?usp=sharing
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I have looked. This is still bad results. Firs - there is a "water level" on your and my images in cavities. Still cycles gives the best result. And you introduce here a different node - "subdivision" whats the difference between displacement node? Absolute tangent maps are not working. When you apply rotation.scale to the object displacement wont work correctly at all. Then ive tried more complex shape and discovered some artifacts and hard edges on vray render image. And i always use linear slot when using 32bit maps. So something is wrong. BTW ive tried baking on mesh itself on plane etc. same results. BWT several month ago there was an issue with regular displacement - mesh exploded on seams but now its ok.3 Photos
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poseidon4o here it is (blender 2.79 almost latest build, vray next 4.20.00) https://www.dropbox.com/s/g4y4y5yl61...forum.zip?dl=0
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