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So far Im trying to pick some faq's to text file, if I collect at least 15 of them i will put them to the new thread.
Anyway i cross fingers for You finding good paid and intersting job (and still have a free time to up the exporter
btw
I have few small suggestions for the script (not so necessary)
1. It would be a quicker to work with updating saved render presets by one click update buton than renaming new one by retyping its name
2. i(checkbox) in chanels
3. it would be nice to control where the VFB appears on the screen and (left,right, up,down etc)
4. show VFB on/off
5. apply vray stamp (as a option in exporter panel)
6. control the name of autosaved file
Thanks!
btw.
Maybe it is possible to make material library in far future. It could be new properties tab and materials saved to a single file (like render presets). -
Adding materials would be by putting them in right directory or by saving/duplicating from material tab.
Matlib tab could just contain only previews or list of available materials in the folder (or jpgs preview dont have idea how to simply automate, but if its a problem list would be also nice). When single-click on mat in matlib it shows in opened sidebyside material tab clicked material setings. Addin to the object via drag'n'dropor or fe. button add selected. Just some idea but maybe it would be better and quicker than everytiime appending materials to the new file, especially when making often new files which need the same materials.
@bdancer
I found a tiny bug.
In Physical Camera, Parameters Camera.dof_object
You calculate a distance by using object.location.
But the location is not actual world coordinate.
I think you need to use object.matrix_world[3](Vector?) or something.
Attach file shows that a dof effect does not appear.
When dof_object is none, dof_distance (0.5f) become valid and the dof effect appears.
Would it be possible to add another decimal place to Bump strength in the Textures panel? Sometimes I'd like to get down to 0.0001 and it won't let meh!
Hello
openSUSE 11.3 64bit
Blender 2.56 r 34619
I download exporter 15 min ago.
I don't see vray export meshes button. Without this vray render me only black screen.
Thanks and Greetings
What does your console say? (probably something about a missing file). Update your script folder from the server to not only get the latest, but also to reinstall missing files.
lolko7, exporter is not yet updated to latest svn changes (problem is operator bl_idname should now contain "." char). You could try using my build by now.
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