Dear blender users,
I'm writing here to have some info about UVmapping with blender.
Probably could be better to write into another blender forum but I decided to write here because I suppose that my question is more archiv-related and I supposed that here should be many archivers
Daily I work with 3dsmax&Vray and I'm studying blender to test if I can switch in the future.
Obviously vray for blender is a good help for the jump!
About my UVmapping problems, I ask you if there is a method to have the same of the 3dsmax UVWmap modifier.
That modifier permits to have in a fast way a precise and predictable UVmapping with some standard projection (cube or box mapping, cylinder, sphere, face, ecc...) and, if you have metrics unit setted up, you can set quickly a real life measure according with the real life dimensions of the textures.
The only thing I've found in blender is the object mapping, where you use a another object to project the UV coords.
Do you know another method??
Do you think it's only my problem??
Do you know a good forum/blog where I can share this problem and suggest as add-on feature??
Thanks in advance for the patience.
I'm writing here to have some info about UVmapping with blender.
Probably could be better to write into another blender forum but I decided to write here because I suppose that my question is more archiv-related and I supposed that here should be many archivers
Daily I work with 3dsmax&Vray and I'm studying blender to test if I can switch in the future.
Obviously vray for blender is a good help for the jump!
About my UVmapping problems, I ask you if there is a method to have the same of the 3dsmax UVWmap modifier.
That modifier permits to have in a fast way a precise and predictable UVmapping with some standard projection (cube or box mapping, cylinder, sphere, face, ecc...) and, if you have metrics unit setted up, you can set quickly a real life measure according with the real life dimensions of the textures.
The only thing I've found in blender is the object mapping, where you use a another object to project the UV coords.
Do you know another method??
Do you think it's only my problem??
Do you know a good forum/blog where I can share this problem and suggest as add-on feature??
Thanks in advance for the patience.
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