Andrey, ist that correct that objects that are not on "include" list in lamp settings are casting shadows? (they interact with light emmited from that lamp although they are not lit by it).
I can workaround it by unchecking "Shadows" but this is not 100% satisfactory solution.. (I'd like to have them to be completely transparent for the light from that specific lamp..)
?
I can workaround it by unchecking "Shadows" but this is not 100% satisfactory solution.. (I'd like to have them to be completely transparent for the light from that specific lamp..)
?
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