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Displacement and multi UV: problem

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  • Displacement and multi UV: problem

    Hi,
    I have a problem with displacement and multi UV.
    I have a material on a object.
    The diffuse map use the first uv set and the displacement a second UV set.
    Setted in this way the displacement still continue to use the first.
    If a switch that texture as bump or diffuse with the second UV set, all work fine.

    Anyone with this problem?

  • #2
    Re: Displacement and multi UV: problem

    This could be a bug. A need to add some controls as a workaround - will do it in a few days.
    Try using Outliner in Datablocks mode as a quick workaround:
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Re: Displacement and multi UV: problem

      thank you.

      I'll try.

      After posting I thought another workaround: I could put displacement map on the first UVset and diffuse and other maps on the others UVsets... but your are better

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