Hi,
I have a problem with displacement and multi UV.
I have a material on a object.
The diffuse map use the first uv set and the displacement a second UV set.
Setted in this way the displacement still continue to use the first.
If a switch that texture as bump or diffuse with the second UV set, all work fine.
Anyone with this problem?
I have a problem with displacement and multi UV.
I have a material on a object.
The diffuse map use the first uv set and the displacement a second UV set.
Setted in this way the displacement still continue to use the first.
If a switch that texture as bump or diffuse with the second UV set, all work fine.
Anyone with this problem?
Comment