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Blender 2.62 - Vray 2.20 - OSX. Can't make them work.

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  • Blender 2.62 - Vray 2.20 - OSX. Can't make them work.

    Hello. My first post here. I'm trying to make Blender vray exporter to work with Blender 2.62 on OSX but no luck. I installed the latest Vray 2.20 maya2012_snow_leopard from the chaosgroup.com website, but can't get the script to work with vray. Every-time I'm pressing F12 to render a still image I'm getting the following error message:

    Code:
    location:<unknown location>:-1
    OSError: [Errno 2] No such file or directory: 'vray'
       raise child_exception_type(errno_num, err_msg)
       .....
    I read the git wiki page about vray and exporter installation but no luck. Please help.

    P.S. have somebody managed to make the script working with latest Blender Bmesh builds from graphicall.org? Is this script working with Bmesh?

  • #2
    Re: Blender 2.62 - Vray 2.20 - OSX. Can't make them work.

    Ok. making some progress. I renamed the "Maya2012-x64-demo" directory to "vray" and made a symlink like: "$ sudo ln -s /Applications/ChaosGroup/V-Ray/vray /usr/bin/" but now I'm getting another error:

    Code:
    location:<unknown location>:1
    
    OSError: [Errno 13] Perision denied
       raise child_exception_type(errno_num, err_msg)
       ...
    P.S. I also tryed the latest Blender osx build (r45655) from graphicall.org ang I'm getting another error message:

    Code:
    location:<unknown location>:1
    
    AttributeError: 'Mesh' object has no attribute 'faces'

    Comment


    • #3
      Re: Blender 2.62 - Vray 2.20 - OSX. Can't make them work.

      Originally posted by artisanicview
      P.S. I also tryed the latest Blender osx build (r45655) from graphicall.org ang I'm getting another error message:

      Code:
      location:<unknown location>:1
      
      AttributeError: 'Mesh' object has no attribute 'faces'
      Getting same error, latest builds have some problems with vray-exporter, material preview doesn't work, texts and curves don't render...
      bdancer said that B-mesh could be the reason of these problems.
      Now it's better to use a previous version of blender.

      Comment

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