I've been doing quite a lot of experimentation with 32-bit displacement and it looks like the negative colors gets clipped
there is a checkbox called "Allow negative colors", under Texture/Bitmap, that sounds like it should fix this but it doesn't seem to work.
heres the test file:
http://www.kjartantysdal.com/lagrings/3 ... or_bug.zip
Hope this is a clear and easy to understand, if not then i can try to explain clearer.
thanks
there is a checkbox called "Allow negative colors", under Texture/Bitmap, that sounds like it should fix this but it doesn't seem to work.
heres the test file:
http://www.kjartantysdal.com/lagrings/3 ... or_bug.zip
Hope this is a clear and easy to understand, if not then i can try to explain clearer.
thanks
Comment