Hello everyone,
V-Ray 7 for Cinema 4D, hotfix 1 is out.
With this update we've addressed some issues that were found and needed immediate fix and introduced some changes that would improve the day to day usage like having a denoiser on for the viewport interactive rendering for example.
The builds can be downloaded from the Downloads section on our site.
Here is the change log for release version 7.00.01
Modified features:
Bug fixes:
V-Ray 7 for Cinema 4D, hotfix 1 is out.
With this update we've addressed some issues that were found and needed immediate fix and introduced some changes that would improve the day to day usage like having a denoiser on for the viewport interactive rendering for example.
The builds can be downloaded from the Downloads section on our site.
Here is the change log for release version 7.00.01
Modified features:
- Enable Intel denoiser by default for Viewport Interactive and add denoiser settings in the V-Ray viewport menu
- Add Light Luminaire to the Light Lister
- Rename the Basic tab of the Scanned material
- Improve Chaos Scatter export in interactive rendering
Bug fixes:
- Bump material nodes break the viewport
- Cinema 4D Crashes When Changing UVW Projection Node to Camera Mapping
- Luminaire is always rendered as enabled
- Disable Luminaire options when is disabled and hide Units
- Light mix and light selects do not work properly with shadow selects
- Chaos Collaboration crashes Cinema4D on MacOS with Intel CPU or emulation
- Distance/Dirt texture within V-Ray Fur is not rendered with the final renderer
- Unable to update Cosmos materials after calling the relink button
- PRG Sun is not visible in Light Lister
- Fix Cosmos proxy import to work with Edge Trimming
- VFB may crash when mouse cursor is changed
- Chaos Scatter may not update automatically with V-Ray 7
- Cinema4D crashes when rendering a light node material with bitmap