Hello,
i recently made the switch to vray 5. Now i have to recreate almost all my shaders.
The material that i have to use in almost ever rendering is a dark, matte, structured, powder coating called DB703.
The problem is that this material has a lot of glitter / flakes in it. In the last vray version i used the old vray-material with flakes.
How can i reproduce this kind of flakes with vray5? I have tried a blend material with a alpha map using c4d noise shader - but it never looked realistic.
Another question - does anyone know the correct reflection ior for this kind of powder coating?
i recently made the switch to vray 5. Now i have to recreate almost all my shaders.
The material that i have to use in almost ever rendering is a dark, matte, structured, powder coating called DB703.
The problem is that this material has a lot of glitter / flakes in it. In the last vray version i used the old vray-material with flakes.
How can i reproduce this kind of flakes with vray5? I have tried a blend material with a alpha map using c4d noise shader - but it never looked realistic.
Another question - does anyone know the correct reflection ior for this kind of powder coating?
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