Not seeing (and I'm using names from V-Ray Next for Modo here), Ambient Occlusion and Surface ID
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AO pass was never available on Vray for C4D and even on Vray5 there is not such an option. You can get this very easily though, you can add an extra tex channel and load a dirt shader. I'm not sure about the Surface ID RE.
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Originally posted by SharkNinja View PostA Surface ID is what some people call a Clown pass. It assigns a unique color for each part in the scene which is useful for selection making/editing in PS afterwards.
The alternative to Surface ID in V-Ray would be the Render ID render element. It will assign a random unique color for each object.Ivan Shaykov
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