Hey Group!
We are usually rendering products for clients but lately more and more particles are needed for this.
We've been using Fume FX, Phoenix within Max, and Turbulence FD.....However, I'm starting to think Houdini might be a good solution for us. Would Houdini render seamlessly in C4D with Vray or would we have to export all particle sims like we're currently going out of other programs?
Thanks,
Brian
We are usually rendering products for clients but lately more and more particles are needed for this.
We've been using Fume FX, Phoenix within Max, and Turbulence FD.....However, I'm starting to think Houdini might be a good solution for us. Would Houdini render seamlessly in C4D with Vray or would we have to export all particle sims like we're currently going out of other programs?
Thanks,
Brian
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