Hi,
I have created a node material that uses a single Maxon Noise node to drive the diffuse, refraction, and scatter color of a material. I'm loving this new workflow, and have been wishing for it for a long time. I'm wondering if there is a way to use this same material to drive the displacement tag of the object it's applied to. Being able to do this without having to constantly copy/paste the noise setup would be awesome.
Thanks,
Jay
I have created a node material that uses a single Maxon Noise node to drive the diffuse, refraction, and scatter color of a material. I'm loving this new workflow, and have been wishing for it for a long time. I'm wondering if there is a way to use this same material to drive the displacement tag of the object it's applied to. Being able to do this without having to constantly copy/paste the noise setup would be awesome.
Thanks,
Jay
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