I have made some tests with displacement.
I'm note quite sure but:
. Displacement works with Meshes AND other Bodies (for examples simple boxes oder extrusion Bodies)
. 2D Displacement is linked to a texture (for example with box mapping), Displacement does not work (maybe in my case because there is no UV)
. 2D Displacement works, if its not linked to a texture...but then it uses UV Mapping
. Normal Displacement works fine imo
Is it a bug that, if 2D Displacement is linked to a texture with box mapping, the size don't match or not working??
I'm note quite sure but:
. Displacement works with Meshes AND other Bodies (for examples simple boxes oder extrusion Bodies)
. 2D Displacement is linked to a texture (for example with box mapping), Displacement does not work (maybe in my case because there is no UV)
. 2D Displacement works, if its not linked to a texture...but then it uses UV Mapping
. Normal Displacement works fine imo
Is it a bug that, if 2D Displacement is linked to a texture with box mapping, the size don't match or not working??
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