Hi all.... im playing around with VRAY Dirt. I simply had a dirt with a bitmap in the radius slot. I can still play with the length of the radius. I tried to achieve the same result in the node material. But If I connect a bitmap to the radius slot, the length (cm) is gone.
Any Suggestions?
Another question: is there a equivalent node to the Filtershader in C4D?
Any Suggestions?
Another question: is there a equivalent node to the Filtershader in C4D?
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