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VRAY Dirt Node

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  • VRAY Dirt Node

    Hi all.... im playing around with VRAY Dirt. I simply had a dirt with a bitmap in the radius slot. I can still play with the length of the radius. I tried to achieve the same result in the node material. But If I connect a bitmap to the radius slot, the length (cm) is gone.
    Any Suggestions?
    Another question: is there a equivalent node to the Filtershader in C4D?

  • #2
    I think that you should still be able to add more node input, even if they are not available by default. Ther’s no filter shader but you can use a Vray color correction node.
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    • #3
      I found the node... its the "Float Arithmetic" Node.... Float 1 is the bitmap/noise, Float 2 is the radius in cm.

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