Hi All!
Currently we are testing if v-ray gpu rendering could be a good fit for our pipeline. I know that it's mostly a one-click solution, but while testing a few scenes we noticed a lot of differences, with, bump maps, blend materials, coat and refractive materials. I was wondering if anyone here has experience with v-ray gpu rendering in production. And if anyone knows about some documentation that addresses the differences between the cpu and gpu mode it would be highly appreciated. I only found older and brief writings on the chaos docs sites.
Thanks a lot!
Currently we are testing if v-ray gpu rendering could be a good fit for our pipeline. I know that it's mostly a one-click solution, but while testing a few scenes we noticed a lot of differences, with, bump maps, blend materials, coat and refractive materials. I was wondering if anyone here has experience with v-ray gpu rendering in production. And if anyone knows about some documentation that addresses the differences between the cpu and gpu mode it would be highly appreciated. I only found older and brief writings on the chaos docs sites.
Thanks a lot!
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