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  • Vrscene max to c4d

    Hi,
    exporting with vrscene from 3dsMax to c4d gives me "hidden triangles"
    do I have the wrong export settings??
    Attached Files

  • #2
    Hi alfonso_pennacchio Did you then turn the vrscene geometry into mesh? Also, please, test the same workflow with default cube, sphere and cone to see if the issue would reproduce.

    Meanwhile, please do let me know your exact versions of Max and Cinema as well as their V-Ray implementations.

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    • #3
      I also tried with a simple sphere, my version of Cinema 4D and Max is 2023. Vray 7 C4D and Max
      Attached Files

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      • #4
        Originally posted by alfonso_pennacchio View Post
        I also tried with a simple sphere, my version of Cinema 4D and Max is 2023. Vray 7 C4D and Max
        This has been the case for a long time. I always untriangulate to fix, but now sure why this happens.

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        • #5
          Detriangulation doesn't always work

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