I have a problem with the transparency render in glass.
In 3.7 it worked fine.
After saving the render to png, the glass should be partially transparent. Meanwhile, the alpha channel cannot see the glass and the glass in the render is black instead of transparent when there is no background.
Scene is lit by dome light with HDR, and is set to invisible, that's how I did it in 3.7 and it worked.
How should this be done in vray 5, or is that a bug?
In 3.7 it worked fine.
After saving the render to png, the glass should be partially transparent. Meanwhile, the alpha channel cannot see the glass and the glass in the render is black instead of transparent when there is no background.
Scene is lit by dome light with HDR, and is set to invisible, that's how I did it in 3.7 and it worked.
How should this be done in vray 5, or is that a bug?
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