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  • camera bug

    with new vray 5 the parallel / orthogonal camera don't work, i returned to 3.7 and it works.

  • #2
    Hello,

    I apologize for the delayed reply.

    We will have a look at this. At the moment, as a workaround you can set the Camera type to Orthogonal in the Overrides tab in V-Ray Render settings.

    http://ftp.chaosgroup.com/support/Ci...mPo24fZ0Ur.png
    Aleksandar Kasabov
    chaos.com

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    • #3
      i recive this error, i have try yo change parralle and it's works, but with standard camera.
      Attached Files

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      • #4
        Originally posted by aleksandar.kasabov View Post
        Hello,

        I apologize for the delayed reply.

        We will have a look at this. At the moment, as a workaround you can set the Camera type to Orthogonal in the Overrides tab in V-Ray Render settings.

        http://ftp.chaosgroup.com/support/Ci...mPo24fZ0Ur.png
        in general it would be nice if it would not be needed to create special render settings for camera related things in the future.
        i think all camera related render and vfb settings could / should be definable in the camera tag, as well (ie. bloom/glare)
        otherwise if you have a lot of cams you need misc render settings and to know which is for which cam, etc
        also you can not do batch renderings when you need to change render settings for your cameras
        Last edited by index; 23-01-2021, 02:59 AM.

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        • #5
          "camera related render and vfb settings could / should be definable in the camera tag, as well (ie. bloom/glare"

          yes that i wished too, as it is in corona render, they have done this very useful.
          atm we use an inhouse plugin for that,but best woud be right out of the box

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          • #6
            Hello,

            i recive this error, i have try yo change parralle and it's works, but with standard camera.
            Please note that the isometric camera projection is not supported by V-Ray for Cinema4D.

            in general it would be nice if it would not be needed to create special render settings for camera related things in the future.
            i think all camera related render and vfb settings could / should be definable in the camera tag, as well (ie. bloom/glare)
            otherwise if you have a lot of cams you need misc render settings and to know which is for which cam, etc
            also you can not do batch renderings when you need to change render settings for your cameras
            Thank you for your feedback. I will forward it to our developers and will keep you updated.
            Aleksandar Kasabov
            chaos.com

            Comment

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