Hi Chaosgroup,
when I use the flat mapping projection of a texture to a null (parent) and I'm placing 2 objects beneath it (children) the texture uses the individual object coordinates of the child objects for mapping.
In the picture you see a simple scene. The parrent has a texture with a flat mapping projection.
If I rotate or move one of the objects the textures rotates with the object. But the texture should stay in places (according to the parent). Is this a bug? (I'm not using uv-mapping)
when I use the flat mapping projection of a texture to a null (parent) and I'm placing 2 objects beneath it (children) the texture uses the individual object coordinates of the child objects for mapping.
In the picture you see a simple scene. The parrent has a texture with a flat mapping projection.
If I rotate or move one of the objects the textures rotates with the object. But the texture should stay in places (according to the parent). Is this a bug? (I'm not using uv-mapping)
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