Hello,
I need the ZDepth Render Element for rendering the distance. This works as expected (black=front / white=distance) until I add a fog object to the scene.
In the pictures you see that the fog turns the distance into black. Is this as expected? I get huge problems in the post production with the output.
ZDepth WITHOUT fog:
![zdepth test_zdepth_2_0001.jpg Click image for larger version
Name: zdepth test_zdepth_2_0001.jpg
Views: 333
Size: 30.6 KB
ID: 1134397](filedata/fetch?id=1134397&d=1639737423)
ZDepth WITH fog:
![zdepth test_zdepth_2_0002.jpg Click image for larger version
Name: zdepth test_zdepth_2_0002.jpg
Views: 282
Size: 36.8 KB
ID: 1134398](filedata/fetch?id=1134398&d=1639737477)
I hope you can help me. Scene in the attachment.
Best - klex
I need the ZDepth Render Element for rendering the distance. This works as expected (black=front / white=distance) until I add a fog object to the scene.
In the pictures you see that the fog turns the distance into black. Is this as expected? I get huge problems in the post production with the output.
ZDepth WITHOUT fog:
ZDepth WITH fog:
I hope you can help me. Scene in the attachment.
Best - klex
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