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ZDepth + Fog

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  • ZDepth + Fog

    Hello,
    I need the ZDepth Render Element for rendering the distance. This works as expected (black=front / white=distance) until I add a fog object to the scene.
    In the pictures you see that the fog turns the distance into black. Is this as expected? I get huge problems in the post production with the output.

    ZDepth WITHOUT fog:
    Click image for larger version

Name:	zdepth test_zdepth_2_0001.jpg
Views:	330
Size:	30.6 KB
ID:	1134397

    ZDepth WITH fog:

    Click image for larger version

Name:	zdepth test_zdepth_2_0002.jpg
Views:	277
Size:	36.8 KB
ID:	1134398

    I hope you can help me. Scene in the attachment.
    Best - klex
    Attached Files

  • #2
    Hi

    I've opened your file and zdepth looks like this (not yet on V5.2):
    Click image for larger version  Name:	2021-12-20 08_17_53-Window.png Views:	0 Size:	23.8 KB ID:	1134538
    www.rwvision.com.pl

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    • #3
      Hi RwVision, on frame 2 I activated the fog. Please try to render this one.

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      • #4
        Hello,

        This issue is also observed in other V-Ray integrations and has been reported to our developers. I have mentioned this thread and I will let you know once we have any updates. For now, rendering the Z-Depth separately can be used as a workaround.

        Thank you for your understanding.
        Aleksandar Kasabov
        chaos.com

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